Might And Magic 6 Guide
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Might & Magic Heroes VI Table of Contents Walkthrough
Table of Contents
Might & Magic Heroes VI | |
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Developer(s) | Black Hole Entertainment |
Publisher(s) | Ubisoft Entertainment |
Distributor(s) | Steam, Uplay |
Latest version | 1.4 |
Release date(s) | October 13, 2011 November 25, 2011 |
Genre(s) | Turn-based strategy |
System(s) | Windows |
Mode(s) | Single player, Multiplayer |
Rating(s) | ACB: Mature |
Preceded by | HMM V |
Series | Heroes of Might and Magic |
Website | Official site |
PCGamingWiki | |
Neoseeker Related Pages |
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Twitch | Might & Magic Heroes VI Channel |
YouTube Gaming | Might & Magic Heroes VI Channel |
Might & Magic Heroes VI is a turn-based strategy game for Windows, developed by Black Hole Entertainment and published by Ubisoft. It is the sixth installment in the Heroes of Might and Magic series, and was released on October 13, 2011, coinciding with the 25th anniversary of the Might and Magic franchise. Heroes VI acts as a prequel to Heroes of Might and Magic V, occurring almost five centuries earlier, and is set in the fictional world of Ashan. The story follows the five heirs to the Griffin dynasty in their quests to repel a demon invasion and assist or impede Michael, a legendary Archangel general plotting to revive an ancient war. Two digital versions were released via Steam and Uplay, titled Might & Magic Heroes VI: Gold Edition (shortened to Might & Magic Heroes VI Gold on Steam) and Might & Magic Heroes VI: Complete Edition. Gold Edition includes the original game and both original DLC packs: Danse Macabre Adventure Pack and the Pirates of the Savage Sea Adventure Pack. Complete edition includes the Gold Edition plus the Shades of Darkness DLC (a standalone campaign).
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As in previous Heroes of Might and Magic titles, the player can choose between single player or multiplayer modes of play, and controls a number of heroes and towns associated with various factions, commanding armies of creatures between tactical overland exploration and a turn-based combat system to satisfy each scenario's victory conditions. Heroes VI alters some of the series' long-standing conventions, overhauling its chance-based skills system and reducing the number of resources in its economics model, and also introduces new mechanics, including a points-based reputation system and the ability to convert one faction's towns to another.
Table of Contents
Wii game collection torrent. editHeroes of Might and Magic series↑ Might and Magic
Precursors:King's Bounty (remake:Quest for the Dragon Bone Staff) ·King's Bounty: The Legend
Main series:Heroes of Might and Magic ·II: The Succession Wars (The Price of Loyalty) ·III: The Restoration of Erathia (Armageddon's Blade ·The Shadow of Death) ·IV (The Gathering Storm ·Winds of War) ·V (Hammers of Fate ·Tribes of the East) ·VI (Pirates of the Savage Sea ·Danse Macabre ·Shades of Darkness) ·VII (Trial by Fire)
Spin-off:Heroes Chronicles
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Preview — Might and Magic VI by Ted Chapman
Complete character stats
Unbeatable strategies for all scenarios
Extensive monster tables
Exhaustive spell and skill lists
Detailed maps
About the Author
Ted Chapman is a freelance writer and technical editor with many years' experience in the gaming industry. He has authored One: The Official Strategy Guide, Politika: The Official Strate..more
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I was first introduced to the Might & Magic series with Might & Magic III: Isles of Terra for Super NES. Almost instantaneously I was drawn in to the idea of not 2, not 3 (well, 3 is better!), not 4, but 6 party members, with greater party possibilities due to the greater number of classes available for each character. I think I used to like to bring, Knight, Paladin/Ranger, Archer, Ninja, Cleric, Mage.
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Apr 10, 2018
Might And Magic 6 Guide
Jan 12, 2017